tag:blogger.com,1999:blog-4020417.post8441352587312025488..comments2024-02-19T05:09:00.099-06:00Comments on Lutheran Confessions: Virtual Community, Collectives, and Play: The Culture of New LearningClint Schneklothhttp://www.blogger.com/profile/00707900080657719369noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4020417.post-66778185102308964402012-02-14T22:15:20.880-06:002012-02-14T22:15:20.880-06:00Thanks, Cao!Thanks, Cao!Clint Schneklothhttps://www.blogger.com/profile/00707900080657719369noreply@blogger.comtag:blogger.com,1999:blog-4020417.post-57695949767212772142012-02-14T10:45:04.064-06:002012-02-14T10:45:04.064-06:00Wish I could have been there for your workshop!
On...Wish I could have been there for your workshop!<br />One of the challenges in doing church in a virtual world (I am one of the leaders at St Matthew's in Second Life, mentioned in your posting) is to not fall into the trap of trying to do church in Second Life just the way we do it in Real Life, something I have to keep reminding myself of.<br /><br />You touch on a good point, that many of our church initiatives in Second Life are in a way spontaneous and not necessarily led by ordained clergy or sponsored by Real Life church entities, and that the roles can be more fluid in that a clergy person who comes into Second Life is not automatically asked to be the leader. <br /><br />Your thoughts on produsage and also how we can bring some of the way we interact in games, both when doing church and "just playing" can inform how we organize our real life churches is giving me much to think about.<br /><br />~CaoilinAnonymousnoreply@blogger.com